下面是一个例子,它利用这个API创建到了一个名字为publishstream的流,并将其发布到live应用。 这个类在后台启动了一个线程,每隔10秒钟在VOD文件sample.mp4的片段和直播流myStream之间切换直播流的信号源。
package com.wowza.wms.plugin.test.integration;
import com.wowza.wms.stream.publish.*;
import com.wowza.wms.vhost.*;
import com.wowza.wms.logging.*;
public class ServerPublisherWorker extends Thread
{
private long sleepTime = 75;
private boolean running = true;
private Object lock = new Object();
private String applicationName = "live";
private String vodStreamName = "mp4:sample.mp4";
private String liveStreamName = "myStream";
private String publishStreamName = "publishstream";
private int cycleTime = 10000;
public synchronized void quit()
{
synchronized(lock)
{
running = false;
}
}
public void run()
{
WMSLoggerFactory.getLogger(ServerPublisherWorker.class).info("ServerPublisherWorker.run: START");
long startTime = System.currentTimeMillis();
long playStartTime = startTime;
try
{
IVHost vhost = VHostSingleton.getInstance(VHost.VHOST_DEFAULT);
Publisher publisher = Publisher.createInstance(vhost, applicationName);
publisher.publish(publishStreamName);
long nextSwitch = playStartTime + cycleTime;
long nextType = 0;
IPublishingProvider provider = new PublishingProviderMediaReader(publisher, playStartTime, vodStreamName);
//provider.seek(20000);
provider.setRealTimeStartTime(startTime);
WMSLoggerFactory.getLogger(ServerPublisherWorker.class).info("ServerPublisherWorker.run: Start with vod stream: "+vodStreamName);
while(true)
{
boolean moreInFile = provider!=null?provider.play(publisher):false;
long currentTime = System.currentTimeMillis();
if (!moreInFile || currentTime > nextSwitch)
{
if (provider != null)
provider.close();
provider = null;
if ((nextType % 2) == 0)
{
provider = new PublishingProviderLive(publisher, publisher.getMaxTimecode(), liveStreamName);
//((PublishingProviderLive)provider).setStartOnPreviousKeyFrame(false);
provider.setRealTimeStartTime(currentTime);
WMSLoggerFactory.getLogger(ServerPublisherWorker.class).info("ServerPublisherWorker.run: Switch to live stream: "+liveStreamName);
}
else
{
provider = new PublishingProviderMediaReader(publisher, publisher.getMaxTimecode(), vodStreamName);
//provider.seek(20000);
provider.setRealTimeStartTime(currentTime);
WMSLoggerFactory.getLogger(ServerPublisherWorker.class).info("ServerPublisherWorker.run: Switch to vod stream: "+vodStreamName);
}
nextSwitch = currentTime + cycleTime;
nextType++;
if (nextType == 100)
break;
}
else
sleep(sleepTime);
synchronized(lock)
{
if (!running)
break;
}
}
provider.close();
publisher.publish(null);
synchronized(lock)
{
running = false;
}
}
catch (Exception e)
{
WMSLoggerFactory.getLogger(ServerPublisherWorker.class).error("ServerPublisherWorker.run: "+e.toString());
e.printStackTrace();
}
WMSLoggerFactory.getLogger(ServerPublisherWorker.class).info("ServerPublisherWorker.run: STOP");
}
}
然后你需要创建一个Server listener,在Server启动时启动上面的这个线程,在Server关闭时停止这个线程,下面是个例子:
package com.wowza.wms.plugin.test.integration;
import com.wowza.wms.server.*;
public class ServerPublisherServerListener implements IServerNotify
{
ServerPublisherWorker worker = null;
public void onServerCreate(IServer server)
{
}
public void onServerInit(IServer server)
{
worker = new ServerPublisherWorker();
worker.start();
}
public void onServerShutdownComplete(IServer server)
{
}
public void onServerShutdownStart(IServer server)
{
if (worker != null)
worker.quit();
worker = null;
}
}
之后,将这个server listener 添加到[install-dir]/conf/Server.xml文件的<ServerListeners>列表中:
<ServerListener> <BaseClass>com.wowza.wms.plugin.test.integration.ServerPublisherServerListener</BaseClass> </ServerListener>
在启动后,发布一个名为myStream的直播流到live应用中。 开始测试后,你可以播放名为publishstream的直播流,你将会看到每隔10秒钟直播流都会发生一次变化,它会在点播文件和直播信号之间做切换。
